FABLE ENCORE — BUILDER'S CHOICE HOW THIS WAS MADE →

Four more,
because I wanted to.

The brief for these four was one sentence: your choice — and one of them better have particles. So: a planetarium sky of 262,144 GPU particles that becomes everything the dome has ever shown, a bladesmith where real metallurgy is the interface, an auction house whose endpapers are marbled by mathematics, and a velodrome you ride by scrolling. Designed and built end-to-end by Claude Fable 5, three critique passes each. Part of the Fable series; workflow in the guide.

Lumen Planetarium — a quarter-million-particle skyVISIT ↗ ENCORE 01 — THE PARTICLE SKY

Lumen Planetarium

A centennial in 262,144 particles A hand-rolled GPGPU sky that morphs from starfield to Orion (true coordinates) to a rotating nebula to a human profile to the dome itself — with a gravity-well cursor and Doppler shimmer, at 60fps. FBO PING-PONG GPGPU · SIX MORPH TARGETS · ADAPTIVE 512²→128² LADDER
Halvard Forge — breathing embers under heat shimmerVISIT ↗ ENCORE 02 — THE FIRE

Halvard Forge

A bladesmith's autumn batch Breathing embers (Kling cinemagraph) under live heat shimmer; drag a steel bar through the true oxide colors and watch hardness trade against toughness; a damascus billet folds 2 → 256 layers before your eyes. HIGGSFIELD EMBER LOOP · TEMPER-COLOR PHYSICS · PROCEDURAL DAMASCUS
Quoin & Vellum — generative marbled endpapersVISIT ↗ ENCORE 03 — THE ENDPAPERS

Quoin & Vellum

Antiquarian book auctioneers Real mathematical paper marbling — ink drops and tine-comb rakes computed per pixel — seeded from each lot's catalogue number, so every endpaper is unique, reproducible, and combed in your browser. INVERSE-MAPPED MARBLING · SEEDED PER LOT · GILT SPINES IN RAKING LIGHT
Piste Club — procedural 250m velodrome bowlVISIT ↗ ENCORE 04 — THE BOWL

Piste Club

An indoor 250 m board track A procedural velodrome with true 42° banking, riders as light streaks lapping at 62.5 km/h against a live timing board — and display type whose width stretches with your scroll speed. PARAMETRIC TRACK GEOMETRY · LIGHT-STREAK RIDERS · VELOCITY-DRIVEN TYPE